♦ Dobble, Keen Eye and Treacherous Hand
“No, but it’s impossible, there’s nothing in common there…” The card has been turned over for a good 15 seconds, an eternity on the scale of this game of speed. “There, the ghost! », bellowed his grandson in response to the grandfather who was scanning the table with narrowed eyes in concentration. The hand shoots up like lightning and retrieves the precious card.
In this version of the Dobble, whoever has the most cards at the end wins. But the card game in the round tin box offers a multitude of variations. The starting point is always the same: locate two identical symbols on the cards. Dolphins, suns, bombs, pencils, cacti… The designs are varied and, by a miracle that a mathematician could no doubt explain, there is always a symbol in common between two cards. The first to find this match announces it – yells it, in reality – and chooses to discard his card, win the card from the draw pile, pass his card to his neighbor or take any other action dictated by the rules in force.
Very small to take along, the game fits on a corner of the table and has the advantage of being accessible to the little ones, who do not need to read. Beware, on the other hand, of the superhuman reflexes of children. “Wait, I’m going to get my glasses”, granny sighs after five defeats in a row… to finally lose the sixth round again, glasses on her nose. “Okay, I’ll go get the carrots ready. ” ” Carrot ! » then exclaims his grandson, decidedly imperturbable. It’s a shame, we had just seen the igloo together.
♦ Oh! dwarves, gnomic tug of war
The box is a little dusty, but my brother assures him, Oh! the dwarfs is THE game to have fun while waiting for the barbecue to burn, because “we don’t put sausages on the flames”. That is. We bow down, for the sausages and for the game. It must be said that the cards with their slightly outdated design remain promising with their funny garden gnomes.
The goal? Win at tug of war. The rules are explained in less time than it takes to find the charcoal. Face to face, each embodies a band of plastic gnomes. Cards allow you to place your troops and pull the central part of the game board towards you when the little arms of your dwarves are the strongest. From time to time, squirrels come to distort the balance of forces present, giving a helping hand – or rather a leg – to one or the other of the teams.
Easy to understand and play, Oh! the dwarfs settles well on a corner of the table. Be careful all the same when you pull the rope to yourself, because the cardboard is as fragile as the ego of the beaten player. “It’s just luck! », grimaces the one who was enthusiastic ten minutes ago while we parade by inflating the biceps. Hard to fault him. With cards to draw and very limited strategic possibilities, luck is everything in the game, which can tire the older ones quite quickly. But anyway, the garden gnomes must return to their box, the embers are ready.
♦ Shabada, to snub the car radio
In the car, there is someone who, hands on the wheel, wants to listen to Autoroute info to find out about alternative routes. There’s the one that would put the Italian variety to the fullest because, all the same, it’s the holidays. There is the one who does not want his parents’ corny radio and prefers rap in his headphones. And finally the youngest, who, without knowing why, fell in love with the cello. To reconcile everyone, we zap the car radio: here are the pitiless cards of Shabada.
On each, a word. In turn, each must hum a passage of song that includes this word. The first who dries up and finds no catchphrase loses. Simple, effective and formidable, whether you play as a team or every man for himself. To embellish everything, theme cards, for example “song with a female name” or “song with a city name”.
Some try to cheat – “Yes, I assure you that Celine Dion says ‘And if you’re tired of all this, love fades away’!” » – after slaughtering the beginning of For you to love me again. The little one surprises with a nursery rhyme, because yes, there is the verb “to walk” in Mom, the little boats. The traffic jam is progressing slowly, but in the car, no one is complaining. On arrival, we take the English words on the cards to play with the neighbors of the Bardolino campsite, on the shores of Lake Garda. On the way back, hell, the cards have been forgotten! Problem quickly solved: just take turns choosing a word to restart the game.